Darksiders II was announced for Wii U at e3 2011. It was noted at the time that the game would be a launch title for the Wii U. Vigil Games Lead designer Hayden Dalton, has today confirmed that Darksiders II will launch alongside the Wii U and has commented on how they are using the [...]
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Vigil: Wii U’s control system for Darksiders II is an “enhancement” of the core game
March 22nd, 2012
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Analyst: Wii U won’t drive publisher shares
March 22nd, 2012
Will The Wii U will be released later this year, and whilst there are gamers over the world that are giddy with excitement and are eagerly awaiting it’s impending release. It seems as though the industry’s financial analysts have little faith in Nintendo’s new console. Industry Analyst Doug Creutz of Cowen and Company doubt’s the Wii [...]
Assassins Creed III features “two-handed combat system”
March 21st, 2012
Will Ubisoft Montreal’s Creative Director Alex Hutchinson has said they’ve completely redone the combat system in Assassins Creed III. Hutchinson describes the new system as a “two-handed combat system”, effectively allowing you to dual-wield. “The combat system in Assassin’s Creed III has been completely redone. We burned it to the ground and we’re building it back [...]
Assassins Creed III’s multiplayer developer revealed
March 21st, 2012
Will Ubisoft’s Annecy studio developed the multiplayer for Assassin’s Creed: Brotherhood and assisted with the multiplayer in Assassin’s Creed: Revelations. It has been revealed that they are also behind Assassin’s Creed III’s multiplayer.
Hideo Kojima – If I made a Wii U game, it would have to be unique
March 20th, 2012
Will Kojima Productions studio head Hideo Kojima recently commented that if he makes a Wii U game, it would have to be unique and tailored to the device. “Wii U is kind of a special case, the way the player interacts with the device is very different than any other device out there. So if I [...]


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